Searched refs:fPaintingData (Results 1 – 1 of 1) sorted by relevance
331 PaintingData fPaintingData; member in SkPerlinNoiseShaderImpl::PerlinNoiseShaderContext464 int i = fPaintingData.fLatticeSelector[noiseX.noisePositionIntegerValue]; in noise2D()465 int j = fPaintingData.fLatticeSelector[noiseX.nextNoisePositionIntegerValue]; in noise2D()480 u = fPaintingData.fGradient[channel][b00].dot(fractionValue); in noise2D()482 v = fPaintingData.fGradient[channel][b10].dot(fractionValue); in noise2D()485 v = fPaintingData.fGradient[channel][b11].dot(fractionValue); in noise2D()487 u = fPaintingData.fGradient[channel][b01].dot(fractionValue); in noise2D()497 stitchData = fPaintingData.fStitchDataInit; in calculateTurbulenceValueForPoint()500 SkPoint noiseVector(SkPoint::Make(point.x() * fPaintingData.fBaseFrequency.fX, in calculateTurbulenceValueForPoint()501 point.y() * fPaintingData.fBaseFrequency.fY)); in calculateTurbulenceValueForPoint()[all …]