Home
last modified time | relevance | path

Searched refs:fRGBA (Results 1 – 14 of 14) sorted by relevance

/external/skia/include/gpu/
DGrColor.h178 float fRGBA[4]; member
182 fRGBA[0] = r; in GrColor4f()
183 fRGBA[1] = g; in GrColor4f()
184 fRGBA[2] = b; in GrColor4f()
185 fRGBA[3] = a; in GrColor4f()
192 fRGBA[0] = SK_FloatNaN; in GrColor4f()
193 fRGBA[1] = SK_FloatNaN; in GrColor4f()
194 fRGBA[2] = SK_FloatNaN; in GrColor4f()
195 fRGBA[3] = SK_FloatNaN; in GrColor4f()
208 GrColorToRGBAFloat(color, result.fRGBA); in FromGrColor()
[all …]
/external/skia/src/effects/
DSkOverdrawColorFilter.cpp149 fColors[5].fRGBA[0], in emitCode()
150 fColors[5].fRGBA[1], in emitCode()
151 fColors[5].fRGBA[2], in emitCode()
152 fColors[5].fRGBA[3]); in emitCode()
157 fColors[0].fRGBA[0], in emitCode()
158 fColors[0].fRGBA[1], in emitCode()
159 fColors[0].fRGBA[2], in emitCode()
160 fColors[0].fRGBA[3]); in emitCode()
163 fColors[1].fRGBA[0], in emitCode()
164 fColors[1].fRGBA[1], in emitCode()
[all …]
DSkLumaColorFilter.cpp95 float luma = SK_ITU_BT709_LUM_COEFF_R * input.fRGBA[0] + in constantOutputForConstantInput()
96 SK_ITU_BT709_LUM_COEFF_G * input.fRGBA[1] + in constantOutputForConstantInput()
97 SK_ITU_BT709_LUM_COEFF_B * input.fRGBA[2]; in constantOutputForConstantInput()
/external/skia/src/gpu/effects/
DGrSRGBEffect.cpp104 color = GrColor4f(linear_to_srgb(color.fRGBA[0]), linear_to_srgb(color.fRGBA[1]), in constantOutputForConstantInput()
105 linear_to_srgb(color.fRGBA[2]), color.fRGBA[3]); in constantOutputForConstantInput()
108 color = GrColor4f(srgb_to_linear(color.fRGBA[0]), srgb_to_linear(color.fRGBA[1]), in constantOutputForConstantInput()
109 srgb_to_linear(color.fRGBA[2]), color.fRGBA[3]); in constantOutputForConstantInput()
DGrConstColorProcessor.cpp51 pdm.set4fv(fColorUniform, 1, color.fRGBA); in onSetData()
70 return fColor.mulByScalar(input.fRGBA[3]); in constantOutputForConstantInput()
DGrXfermodeFragmentProcessor.cpp149 float alpha = input.fRGBA[3]; in constantOutputForConstantInput()
/external/skia/tests/
DProcessorTest.cpp421 float rDiff = fabsf(output4f.fRGBA[0] - expected4f.fRGBA[0]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
422 float gDiff = fabsf(output4f.fRGBA[1] - expected4f.fRGBA[1]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
423 float bDiff = fabsf(output4f.fRGBA[2] - expected4f.fRGBA[2]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
424 float aDiff = fabsf(output4f.fRGBA[3] - expected4f.fRGBA[3]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
432 kTol, input4f.fRGBA[0], input4f.fRGBA[1], input4f.fRGBA[2], in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
433 input4f.fRGBA[3], output4f.fRGBA[0], output4f.fRGBA[1], in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
434 output4f.fRGBA[2], output4f.fRGBA[3], expected4f.fRGBA[0], in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
435 expected4f.fRGBA[1], expected4f.fRGBA[2], expected4f.fRGBA[3]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skia/src/gpu/
DGrFragmentProcessor.cpp340 return GrColor4f(input.fRGBA[3] * input.fRGBA[0] * childColor.fRGBA[0], in MakeInputPremulAndMulByOutput()
341 input.fRGBA[3] * input.fRGBA[1] * childColor.fRGBA[1], in MakeInputPremulAndMulByOutput()
342 input.fRGBA[3] * input.fRGBA[2] * childColor.fRGBA[2], in MakeInputPremulAndMulByOutput()
343 input.fRGBA[3] * childColor.fRGBA[3]); in MakeInputPremulAndMulByOutput()
385 pdman.set4fv(fColorUni, 1, color.fRGBA); in OverrideInput()
DGrColorSpaceXform.cpp123 fSrcToDst.mapScalars(srcColor.fRGBA, result.fRGBA); in apply()
126 result.fRGBA[i] = SkTPin(result.fRGBA[i], 0.0f, 1.0f); in apply()
DSkGr.h84 pm4f.fVec[SkPM4f::R] = c.fRGBA[0]; in GrColor4fToSkPM4f()
85 pm4f.fVec[SkPM4f::G] = c.fRGBA[1]; in GrColor4fToSkPM4f()
86 pm4f.fVec[SkPM4f::B] = c.fRGBA[2]; in GrColor4fToSkPM4f()
87 pm4f.fVec[SkPM4f::A] = c.fRGBA[3]; in GrColor4fToSkPM4f()
DGrRenderTargetContext.cpp1148 SkShadowUtils::ComputeTonalColorParams(color.fRGBA[0], color.fRGBA[1], in drawFastShadow()
1149 color.fRGBA[2], rec.fSpotAlpha, in drawFastShadow()
1151 color.fRGBA[0] *= colorScale; in drawFastShadow()
1152 color.fRGBA[1] *= colorScale; in drawFastShadow()
1153 color.fRGBA[2] *= colorScale; in drawFastShadow()
1154 color.fRGBA[3] = tonalAlpha; in drawFastShadow()
/external/skia/include/private/
DGrSwizzle.h99 float outR = color.fRGBA[idx]; in applyTo()
102 float outG = color.fRGBA[idx]; in applyTo()
105 float outB = color.fRGBA[idx]; in applyTo()
108 float outA = color.fRGBA[idx]; in applyTo()
/external/skia/src/shaders/
DSkComposeShader.cpp91 float fRGBA[4 * SkJumper_kMaxStride]; in onAppendStages() member
101 pipeline->append(SkRasterPipeline::store_rgba, storage->fRGBA); in onAppendStages()
110 pipeline->append(SkRasterPipeline::load_rgba, storage->fRGBA); in onAppendStages()
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp92 cbInfo.fColorClearValue.color.float32[0] = fClearColor.fRGBA[0]; in init()
93 cbInfo.fColorClearValue.color.float32[1] = fClearColor.fRGBA[1]; in init()
94 cbInfo.fColorClearValue.color.float32[2] = fClearColor.fRGBA[2]; in init()
95 cbInfo.fColorClearValue.color.float32[3] = fClearColor.fRGBA[3]; in init()