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Searched refs:fRTAdjustmentUni (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp79 SkASSERT(!fUniformHandles.fRTAdjustmentUni.isValid()); in emitAndInstallPrimProc()
84 fUniformHandles.fRTAdjustmentUni = this->uniformHandler()->addUniform(rtAdjustVisibility, in emitAndInstallPrimProc()
89 this->uniformHandler()->getUniformCStr(fUniformHandles.fRTAdjustmentUni); in emitAndInstallPrimProc()
DGrGLSLProgramBuilder.h67 UniformHandle fRTAdjustmentUni; member
/external/skia/src/gpu/gl/
DGrGLProgram.cpp156 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
/external/skia/src/gpu/vk/
DGrVkPipelineState.cpp474 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); in setRenderTargetState()
482 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()