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Searched refs:fSeed (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/effects/
DSkDiscretePathEffect.cpp54 LCGRandom(uint32_t seed) : fSeed(seed) {} in LCGRandom()
64 uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; } in nextU()
80 uint32_t fSeed; member in LCGRandom
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp139 int fSeed; member
161 int result = gRandAmplitude * (fSeed % gRandQ) - gRandR * (fSeed / gRandQ); in random()
164 fSeed = result; in random()
174 fSeed = SkScalarTruncToInt(seed); in init()
176 if (fSeed <= 0) { in init()
177 fSeed = -(fSeed % (kRandMaximum - 1)) + 1; in init()
179 if (fSeed > kRandMaximum - 1) { in init()
180 fSeed = kRandMaximum - 1; in init()
352 const SkScalar fSeed; member in SkPerlinNoiseShaderImpl
392 , fSeed(seed) in SkPerlinNoiseShaderImpl()
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/external/skia/samplecode/
DPerlinPatch.cpp68 SkScalar fSeed; member in PerlinPatchView
77 PerlinPatchView() : fXFreq(0.025f), fYFreq(0.025f), fSeed(0.0f), in PerlinPatchView()
130 fSeed += 0.005f; in onAnimate()
153 fSeed); in onDrawContent()