Searched refs:fShaderResources (Results 1 – 2 of 2) sorted by relevance
197 SkTDArray<SkPDFObject*> fShaderResources; variable
571 fShaderResources.unrefAll(); in cleanUp()1759 &fShaderResources, in makeResourceDict()2188 int resourceIndex = fShaderResources.find(pdfShader.get()); in populateGraphicStateEntryFromPaint()2190 resourceIndex = fShaderResources.count(); in populateGraphicStateEntryFromPaint()2191 fShaderResources.push(pdfShader.get()); in populateGraphicStateEntryFromPaint()