Searched refs:fSinAngle (Results 1 – 2 of 2) sorted by relevance
81 float fCosAngle, fSinAngle; in PVRTMatrixQuaternionToAxisAngleF() local88 fSinAngle = (float)sqrt(temp); in PVRTMatrixQuaternionToAxisAngleF()91 if ((float)fabs(fSinAngle)<0.0005f) in PVRTMatrixQuaternionToAxisAngleF()92 fSinAngle = 1.0f; in PVRTMatrixQuaternionToAxisAngleF()95 vAxis.x = qIn.x / fSinAngle; in PVRTMatrixQuaternionToAxisAngleF()96 vAxis.y = qIn.y / fSinAngle; in PVRTMatrixQuaternionToAxisAngleF()97 vAxis.z = qIn.z / fSinAngle; in PVRTMatrixQuaternionToAxisAngleF()
82 int fCosAngle, fSinAngle; in PVRTMatrixQuaternionToAxisAngleX() local89 fSinAngle = PVRTF2X(((float)sqrt(PVRTX2F(temp)))); in PVRTMatrixQuaternionToAxisAngleX()92 if (PVRTABS(fSinAngle)<PVRTF2X(0.0005f)) in PVRTMatrixQuaternionToAxisAngleX()94 fSinAngle = PVRTF2X(1.0f); in PVRTMatrixQuaternionToAxisAngleX()98 vAxis.x = PVRTXDIV(qIn.x, fSinAngle); in PVRTMatrixQuaternionToAxisAngleX()99 vAxis.y = PVRTXDIV(qIn.y, fSinAngle); in PVRTMatrixQuaternionToAxisAngleX()100 vAxis.z = PVRTXDIV(qIn.z, fSinAngle); in PVRTMatrixQuaternionToAxisAngleX()