Searched refs:fVertexCount (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/ |
D | GrMesh.h | 27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;) in GrMesh() 90 int fVertexCount; member 107 int fVertexCount; member 121 int fVertexCount; member 135 fNonIndexNonInstanceData.fVertexCount = vertexCount; in setNonIndexedNonInstanced() 165 fPatternData.fVertexCount = vertexCount; in setIndexedPatterned() 178 fInstanceNonIndexData.fVertexCount = vertexCount; in setInstanced() 206 fInstanceNonIndexData.fVertexCount, fBaseVertex, in sendToGpu() 220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0); in sendToGpu() 222 fNonIndexNonInstanceData.fVertexCount, fBaseVertex); in sendToGpu() [all …]
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/external/skia/src/gpu/ops/ |
D | GrDrawVerticesOp.cpp | 39 fVertexCount = vertices->vertexCount(); in GrDrawVerticesOp() 74 fMeshes.count(), fVertexCount, fIndexCount); in dumpInfo() 155 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex); in onPrepareDraws() 244 mesh.setNonIndexedNonInstanced(fVertexCount); in onPrepareDraws() 246 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1); in onPrepareDraws() 275 if (fVertexCount + that->fVertexCount > SK_MaxU16) { in onCombineIfPossible() 297 fVertexCount += that->fVertexCount; in onCombineIfPossible()
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D | GrTessellatingPathRenderer.cpp | 112 fVertexCount = vertexCount; in lock() 117 fTarget->putBackVertices(fVertexCount - actualCount, stride()); in unlock() 125 int fVertexCount; member in __anonf59bf3f70111::DynamicVertexAllocator
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D | GrDrawVerticesOp.h | 120 int fVertexCount; variable
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