Searched refs:fView (Results 1 – 11 of 11) sorted by relevance
/external/skia/tools/viewer/ |
D | SampleSlide.cpp | 24 SkASSERT(fView); in draw() 25 fView->draw(canvas); in draw() 29 fView.reset((*fViewFactory)()); in load() 30 fView->setVisibleP(true); in load() 31 fView->setClipToBounds(false); in load() 32 fView->setSize(winWidth, winHeight); in load() 36 fView.reset(); in unload() 40 if (!fView) { in onChar() 45 return fView->doQuery(&evt); in onChar()
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D | SampleSlide.h | 23 if (fView && SampleView::IsSampleView(fView.get())) { in animate() 24 return ((SampleView*)fView.get())->animate(timer); in animate() 33 sk_sp<SkView> fView; variable
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/external/skia/example/mac/ |
D | HelloWorldDelegate.mm | 6 @synthesize fWindow, fView, fOptions; 11 fView.fOptionsDelegate = fOptions; 13 // [fOptions registerMenus:fView.fWind->getMenus()]; 22 [fView freeNativeWind];
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D | HelloWorldDelegate.h | 15 SkSampleNSView* fView; variable 20 @property (assign) IBOutlet SkSampleNSView* fView;
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/external/skia/samplecode/ |
D | SampleCCPRGeometry.cpp | 85 , fView(view) { in Op() 100 CCPRGeometryView* fView; member in CCPRGeometryView::Op 228 int vertexCount = num_points(fView->fMode); in onExecute() 230 sk_sp<GrBuffer> pointsBuffer(rp->createBuffer(fView->fGpuPoints.count() * sizeof(SkPoint), in onExecute() 234 fView->fGpuPoints.begin())); in onExecute() 239 sk_sp<GrBuffer> instanceBuffer(rp->createBuffer(fView->fGpuInstances.count() * 4 * sizeof(int), in onExecute() 243 fView->fGpuInstances.begin())); in onExecute() 251 GrCCPRCoverageProcessor ccprProc(fView->fMode, pointsBuffer.get()); in onExecute() 255 mesh.setInstanced(instanceBuffer.get(), fView->fGpuInstances.count(), 0, vertexCount); in onExecute()
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/external/skia/experimental/FileReaderApp/ |
D | FileReaderWindow.mm | 23 [fView addSkView:fReaderView]; 24 [fView setNeedsDisplay:YES]; 33 [fView setNeedsDisplay:YES];
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D | FileReaderWindow.h | 11 IBOutlet SkNSView* fView; variable
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/external/mesa3d/include/HaikuGL/ |
D | GLRenderer.h | 52 inline BGLView* GLView() { return fView; }; in GLView() 65 BGLView* fView; // Never forget who is the boss! variable
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/external/mesa3d/src/hgl/ |
D | GLRendererRoster.cpp | 35 fView(view), in GLRendererRoster() 208 = instantiate_renderer(fView, fOptions, new BGLDispatcher()); in CreateRenderer()
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D | GLRendererRoster.h | 43 BGLView* fView; variable
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D | GLRenderer.cpp | 18 fView(view), in BGLRenderer()
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