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Searched refs:fd2_shader_stateobj (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_program.c44 static struct fd2_shader_stateobj *
47 struct fd2_shader_stateobj *so = CALLOC_STRUCT(fd2_shader_stateobj); in create_shader()
55 delete_shader(struct fd2_shader_stateobj *so) in delete_shader()
63 static struct fd2_shader_stateobj *
64 assemble(struct fd2_shader_stateobj *so) in assemble()
84 static struct fd2_shader_stateobj *
85 compile(struct fd_program_stateobj *prog, struct fd2_shader_stateobj *so) in compile()
114 emit(struct fd_ringbuffer *ring, struct fd2_shader_stateobj *so) in emit()
132 struct fd2_shader_stateobj *so = create_shader(SHADER_FRAGMENT); in fd2_fp_state_create()
142 struct fd2_shader_stateobj *so = hwcso; in fd2_fp_state_delete()
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Dfd2_compiler.h36 struct fd2_shader_stateobj *so);
Dfd2_program.h39 struct fd2_shader_stateobj { struct
Dfd2_compiler.c48 struct fd2_shader_stateobj *so;
127 struct fd2_shader_stateobj *so) in compile_init()
1149 struct fd2_shader_stateobj *so) in fd2_compile_shader()
Dfd2_emit.c55 struct fd2_shader_stateobj *shader) in emit_constants()