Searched refs:fetch_and_add (Results 1 – 7 of 7) sorted by relevance
/external/valgrind/drd/tests/ |
D | circular_buffer.c | 55 int fetch_and_add(int* p, int i) in fetch_and_add() function 108 out = fetch_and_add(&b->out, 1); in buffer_recv() 111 fetch_and_add(&b->out, -BUFFER_MAX); in buffer_recv() 131 in = fetch_and_add(&b->in, 1); in buffer_send() 134 fetch_and_add(&b->in, -BUFFER_MAX); in buffer_send()
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/external/libunwind/include/ |
D | libunwind_i.h | 135 # define fetch_and_add(_ptr, value) AO_fetch_and_add(_ptr, value) macro 159 # define fetch_and_add(_ptr, value) __sync_fetch_and_add(_ptr, value) macro
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/external/libunwind/src/mi/ |
D | mempool.c | 57 pos = fetch_and_add (&sos_memory_freepos, size); in sos_alloc()
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/external/llvm/test/CodeGen/X86/ |
D | atomic128.ll | 72 define void @fetch_and_add(i128* %p, i128 %bits) { 73 ; CHECK-LABEL: fetch_and_add:
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/external/llvm/test/CodeGen/AArch64/ |
D | arm64-atomic-128.ll | 53 define void @fetch_and_add(i128* %p, i128 %bits) { 54 ; CHECK-LABEL: fetch_and_add:
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/external/llvm/lib/Target/X86/ |
D | README.txt | 1798 The trick is to match "fetch_and_add(X, -C) == C".
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/external/swiftshader/third_party/LLVM/lib/Target/X86/ |
D | README.txt | 2060 The trick is to match "fetch_and_add(X, -C) == C".
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