Searched refs:finished_write_mask (Results 1 – 1 of 1) sorted by relevance
245 unsigned finished_write_mask = 0; in lower_vec_to_movs_block() local256 finished_write_mask |= insert_mov(vec, i, shader); in lower_vec_to_movs_block()266 if (!(finished_write_mask & (1 << i))) in lower_vec_to_movs_block()267 finished_write_mask |= try_coalesce(vec, i); in lower_vec_to_movs_block()269 if (!(finished_write_mask & (1 << i))) in lower_vec_to_movs_block()270 finished_write_mask |= insert_mov(vec, i, shader); in lower_vec_to_movs_block()