Searched refs:fractionValue (Results 1 – 1 of 1) sorted by relevance
478 SkPoint fractionValue = SkPoint::Make(noiseX.noisePositionFractionValue, in noise2D() local480 u = fPaintingData.fGradient[channel][b00].dot(fractionValue); in noise2D()481 fractionValue.fX -= SK_Scalar1; // Offset (-1,0) in noise2D()482 v = fPaintingData.fGradient[channel][b10].dot(fractionValue); in noise2D()484 fractionValue.fY -= SK_Scalar1; // Offset (-1,-1) in noise2D()485 v = fPaintingData.fGradient[channel][b11].dot(fractionValue); in noise2D()486 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) in noise2D()487 u = fPaintingData.fGradient[channel][b01].dot(fractionValue); in noise2D()