Searched refs:fs_weave_yuv (Results 1 – 2 of 2) sorted by relevance
423 c->fs_weave_yuv.y = create_frag_shader_weave_yuv(c, true); in init_shaders()424 c->fs_weave_yuv.uv = create_frag_shader_weave_yuv(c, false); in init_shaders()425 if (!c->fs_weave_yuv.y || !c->fs_weave_yuv.uv) { in init_shaders()458 c->pipe->delete_fs_state(c->pipe, c->fs_weave_yuv.y); in cleanup_shaders()459 c->pipe->delete_fs_state(c->pipe, c->fs_weave_yuv.uv); in cleanup_shaders()1145 s->layers[layer].fs = (y) ? c->fs_weave_yuv.y : c->fs_weave_yuv.uv; in vl_compositor_set_yuv_layer()
122 } fs_weave_yuv; member