Home
last modified time | relevance | path

Searched refs:gRandAmplitude (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp157 static const int gRandAmplitude = 16807; // 7**5; primitive root of m in random() local
161 int result = gRandAmplitude * (fSeed % gRandQ) - gRandR * (fSeed / gRandQ); in random()