Searched refs:getBoundFramebufferID (Results 1 – 1 of 1) sorted by relevance
401 GrGLuint id = this->getBoundFramebufferID(target); in framebufferRenderbuffer()424 GrGLuint id = this->getBoundFramebufferID(target); in framebufferTexture2D()728 GrGLuint getBoundFramebufferID(GrGLenum target) { in getBoundFramebufferID() function in __anon0b8a6d580111::NullInterface