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Searched refs:getNumberSuccEdges (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DPathNumbering.h85 unsigned getNumberSuccEdges();
/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp828 if(source->getNumberSuccEdges() > 1 || source == getRoot() in pushCountersFromEdge()
1096 if( sourceNode->getBlock() && sourceNode->getNumberSuccEdges() <= 1) { in insertInstrumentationStartingAt()
1411 || sourceNode->getNumberSuccEdges() <= 1 in splitCritical()
/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp110 unsigned BallLarusNode::getNumberSuccEdges() { in getNumberSuccEdges() function in BallLarusNode