Searched refs:getPaused (Results 1 – 2 of 2) sorted by relevance
387 if (mGameThread.getPaused()) { in stop()478 } else if (mGameThread.getPaused() && mRunning) { in onSurfaceReady()503 if (!mGLDataLoaded && mGameThread.getPaused() && mRunning && mPendingLevel == null) { in onSurfaceCreated()551 return (mRunning && mGameThread != null && mGameThread.getPaused()); in isPaused()
146 public boolean getPaused() { in getPaused() method in GameThread