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Searched refs:getPaused (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGame.java387 if (mGameThread.getPaused()) { in stop()
478 } else if (mGameThread.getPaused() && mRunning) { in onSurfaceReady()
503 if (!mGLDataLoaded && mGameThread.getPaused() && mRunning && mPendingLevel == null) { in onSurfaceCreated()
551 return (mRunning && mGameThread != null && mGameThread.getPaused()); in isPaused()
DGameThread.java146 public boolean getPaused() { in getPaused() method in GameThread