Searched refs:getStartRadius (Results 1 – 2 of 2) sorted by relevance
27 SkScalar getStartRadius() const { return fRadius1; } in getStartRadius() function
98 fRadius0 = shader.getStartRadius(); in Edge2PtConicalEffect()776 SkScalar radiusStart = shader.getStartRadius(); in set_matrix_circle_conical()1081 if (shader.getStartRadius() != shader.getEndRadius()) { in CircleOutside2PtConicalEffect()1082 fTLimit = shader.getStartRadius() / (shader.getStartRadius() - shader.getEndRadius()); in CircleOutside2PtConicalEffect()1319 if (shader.getStartRadius() < kErrorTol) { in Make()