Searched refs:getStencil (Results 1 – 3 of 3) sorted by relevance
47 GrFBBindableObj *getStencil() { return fStencilBuffer; } in getStencil() function
270 if (frameBuffer->getStencil() && in deleteTextures()271 textures[i] == frameBuffer->getStencil()->getID()) { in deleteTextures()349 if (frameBuffer->getStencil() && in deleteRenderbuffers()350 renderBuffers[i] == frameBuffer->getStencil()->getID()) { in deleteRenderbuffers()596 if (GrFBBindableObj* stencil = framebuffer->getStencil()) { in getIntegerv()
1578 deUint32 getStencil (void) const { return m_stencil; } in getStencil() function in vkt::__anon96ae15a30111::DepthStencilClear2221 makeClearValueDepthStencil(depthStencilClear.getDepth(), depthStencilClear.getStencil()) in pushRenderCommands()3048 value.depthStencil.stencil = dsClear.getStencil(); in renderReferenceValues()4227 << ", Stencil: " << depthStencilClear.getStencil() << TestLog::EndMessage; in logSubpassRenderInfo()