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Searched refs:getStencil (Results 1 – 3 of 3) sorted by relevance

/external/skia/tools/gpu/gl/debug/
DGrFrameBufferObj.h47 GrFBBindableObj *getStencil() { return fStencilBuffer; } in getStencil() function
DDebugGLTestContext.cpp270 if (frameBuffer->getStencil() && in deleteTextures()
271 textures[i] == frameBuffer->getStencil()->getID()) { in deleteTextures()
349 if (frameBuffer->getStencil() && in deleteRenderbuffers()
350 renderBuffers[i] == frameBuffer->getStencil()->getID()) { in deleteRenderbuffers()
596 if (GrFBBindableObj* stencil = framebuffer->getStencil()) { in getIntegerv()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1578 deUint32 getStencil (void) const { return m_stencil; } in getStencil() function in vkt::__anon96ae15a30111::DepthStencilClear
2221 makeClearValueDepthStencil(depthStencilClear.getDepth(), depthStencilClear.getStencil()) in pushRenderCommands()
3048 value.depthStencil.stencil = dsClear.getStencil(); in renderReferenceValues()
4227 << ", Stencil: " << depthStencilClear.getStencil() << TestLog::EndMessage; in logSubpassRenderInfo()