/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 43 return tcu::getTextureFormatBitDepth(depthOnlyFormat).x(); in getNumDepthBits() 46 return tcu::getTextureFormatBitDepth(format).x(); in getNumDepthBits() 56 return tcu::getTextureFormatBitDepth(stencilOnlyFormat).x(); in getNumStencilBits() 59 return tcu::getTextureFormatBitDepth(format).x(); in getNumStencilBits() 66 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(colorFormat)); in getPixelFormat() 95 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format)); in chooseColorFormat()
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/external/deqp/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 217 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate() 240 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
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D | es2fTextureMipmapTests.cpp | 865 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate() 1018 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
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/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 103 IVec4 getTextureFormatBitDepth (const TextureFormat& format);
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D | tcuTextureUtil.cpp | 571 IVec4 getTextureFormatBitDepth (const TextureFormat& format) in getTextureFormatBitDepth() function
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/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 362 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate() 385 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
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D | es3fFragmentOutputTests.cpp | 526 const IVec4 bitDepth = tcu::getTextureFormatBitDepth(access.getFormat()); in clearUndefined() 688 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate() 727 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate() 931 const IVec4 bits = min(IVec4(8), tcu::getTextureFormatBitDepth(format)); in iterate()
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D | es3fTextureMipmapTests.cpp | 903 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate() 1056 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleTests.cpp | 1671 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in iterate() 1716 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in iterate() 1764 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in iterate() 1914 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in init() 1973 const UVec4 bits (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in init()
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D | vktRenderPassMultisampleResolveTests.cpp | 1245 const UVec4 bitDepth (tcu::getTextureFormatBitDepth(format).cast<deUint32>()); in verify() 1345 const IVec4 bitDepth (tcu::getTextureFormatBitDepth(format)); in verify()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureMipmapTests.cpp | 332 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate() 566 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UN… in iterate() 846 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate() 1029 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate() 1286 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM)… in iterate() 1554 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM)); in iterate()
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D | vktTextureFilteringTests.cpp | 222 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate() 444 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate() 650 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate() 834 …const tcu::IVec4 formatBitDepth = getTextureFormatBitDepth(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNO… in iterate()
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D | vktTextureShadowTests.cpp | 124 …const tcu::IVec4 formatBitDepth = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTe… in getPixelFormat()
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 1041 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate() 1156 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate() 1273 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate() 1756 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate() 2083 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate() 2370 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate() 2652 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); in iterate()
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/external/deqp/modules/egl/ |
D | teglImageUtil.cpp | 361 …const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTexture… in initializeStencilRbo()
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D | teglNativeColorMappingTests.cpp | 255 const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint()); in validate()
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D | teglImageFormatTests.cpp | 588 …const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilText… in invokeGLES2()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiImageClearingTests.cpp | 268 const int bitDepth = getTextureFormatBitDepth(format).x(); in comparePixelToDepthClearValue() 348 const IVec4 bitDepth (getTextureFormatBitDepth(format)); in comparePixelToColorClearValue()
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D | vktApiCopiesAndBlittingTests.cpp | 351 …const tcu::IVec4 bits = tcu::min(tcu::getTextureFormatBitDepth(buffer.getFormat()), tcu::IVec4(32)… in generateBuffer() 2018 const tcu::IVec4 bitDepth = tcu::getTextureFormatBitDepth(dstFormat); in checkLinearFilteredResult() 2084 const tcu::IVec4 bitDepth = tcu::getTextureFormatBitDepth(format); in getFloatOrFixedPointFormatThreshold() 2123 const tcu::IVec4 dstBitDepth = tcu::getTextureFormatBitDepth(result.getFormat()); in floatNearestBlitCompare() 2173 const tcu::IVec4 srcBitDepth = tcu::getTextureFormatBitDepth(source.getFormat()); in intNearestBlitCompare() 2174 const tcu::IVec4 dstBitDepth = tcu::getTextureFormatBitDepth(result.getFormat()); in intNearestBlitCompare()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderFramebufferFetchTests.cpp | 156 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in getFixedPointFormatThreshold() 157 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in getFixedPointFormatThreshold()
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D | es31fFboTestUtil.cpp | 604 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(format); in getFormatThreshold()
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D | es31fDrawBuffersIndexedTests.cpp | 446 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in getFixedPointFormatThreshold() 447 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in getFixedPointFormatThreshold()
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D | es31fStencilTexturingTests.cpp | 166 …const int stencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, t… in renderTestPatternReference()
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D | es31fCopyImageTests.cpp | 1654 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in calculateThreshold() 1655 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in calculateThreshold()
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D | es31fTextureLevelStateQueryTests.cpp | 1243 const tcu::IVec4 channelBitDepth = tcu::getTextureFormatBitDepth(format); in getMinimumComponentResolution()
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