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Searched refs:glBindVertexArrayAPPLE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h113 #define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) macro
Dglext.h5834 GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
/external/swiftshader/include/GL/
Dglext.h5142 GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);