Searched refs:glslChars (Results 1 – 1 of 1) sorted by relevance
103 const char* glslChars = glsl.c_str(); in GrGLCompileAndAttachShader() local105 GR_GL_CALL(gli, ShaderSource(shaderId, 1, &glslChars, &glslLength)); in GrGLCompileAndAttachShader()