Searched refs:guessed_box (Results 1 – 1 of 1) sorted by relevance
502 bool guessed_box = false; in guess_and_alloc_texture() local524 guessed_box = true; in guess_and_alloc_texture()527 if (!guessed_box) in guess_and_alloc_texture()528 guessed_box = guess_base_level_size(stObj->base.Target, in guess_and_alloc_texture()535 if (!guessed_box) { in guess_and_alloc_texture()