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Searched refs:i32OutBytesPerLine (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.cpp684 unsigned int i32OutBytesPerLine = ui32Width * 3 * ui32PixelReplicate; in PVRShellWriteBMPFile() local
688 if(i32OutBytesPerLine & 3) in PVRShellWriteBMPFile()
690 i32OutBytesPerLine |= 3; in PVRShellWriteBMPFile()
691 ++i32OutBytesPerLine; in PVRShellWriteBMPFile()
692 i32OutAlign = i32OutBytesPerLine - ui32Width * 3 * ui32PixelReplicate; in PVRShellWriteBMPFile()
698 int ui32RealSize = i32OutBytesPerLine * ui32Height * ui32PixelReplicate; in PVRShellWriteBMPFile()