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Searched refs:i915_render (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_prim_vbuf.c117 struct i915_vbuf_render *i915_render = i915_vbuf_render(render); in i915_vbuf_update_vbo_state() local
118 struct i915_context *i915 = i915_render->i915; in i915_vbuf_update_vbo_state()
120 if (i915->vbo != i915_render->vbo || in i915_vbuf_update_vbo_state()
121 i915->vbo_offset != i915_render->vbo_hw_offset) { in i915_vbuf_update_vbo_state()
122 i915->vbo = i915_render->vbo; in i915_vbuf_update_vbo_state()
123 i915->vbo_offset = i915_render->vbo_hw_offset; in i915_vbuf_update_vbo_state()
138 struct i915_vbuf_render *i915_render = i915_vbuf_render(render); in i915_vbuf_render_get_vertex_info() local
139 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_get_vertex_info()
156 i915_vbuf_render_reserve(struct i915_vbuf_render *i915_render, size_t size) in i915_vbuf_render_reserve() argument
158 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_reserve()
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