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Searched refs:indexLoc (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderFragDataTests.cpp251 …const int indexLoc = program.isOk() ? gl.getUniformLocation(program.getProgram(), "u_index")… in iterate() local
311 gl.uniform1i(indexLoc, ndx); in iterate()
/external/llvm/docs/
DProgrammersManual.rst2115 AllocaInst* pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
2117 where ``indexLoc`` is now the logical name of the instruction's execution value,