Searched refs:inputAttachmentBinding (Results 1 – 1 of 1) sorted by relevance
3719 deUint32 inputAttachmentBinding = 0; in createTestShaders() local3745 …_attachment_index = " << attachmentNdx << ", set=0, binding=" << inputAttachmentBinding << ") unif… in createTestShaders()3746 inputAttachmentBinding++; in createTestShaders()3751 …_attachment_index = " << attachmentNdx << ", set=0, binding=" << inputAttachmentBinding << ") unif… in createTestShaders()3752 inputAttachmentBinding++; in createTestShaders()3759 …_attachment_index = " << attachmentNdx << ", set=0, binding=" << inputAttachmentBinding << ") unif… in createTestShaders()3760 inputAttachmentBinding++; in createTestShaders()