Searched refs:input_prim (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_gs.c | 532 const struct draw_prim_info *input_prim, in draw_geometry_shader_run() argument 541 unsigned num_input_verts = input_prim->linear ? in draw_geometry_shader_run() 543 input_prim->count; in draw_geometry_shader_run() 546 MAX2(u_decomposed_prims_for_vertices(input_prim->prim, in draw_geometry_shader_run() 575 input_prim->linear, input_prim->count); in draw_geometry_shader_run() 577 u_prim_name(input_prim->prim), in draw_geometry_shader_run() 631 if (input_prim->linear) in draw_geometry_shader_run() 632 gs_run(shader, input_prim, input_verts, in draw_geometry_shader_run() 635 gs_run_elts(shader, input_prim, input_verts, in draw_geometry_shader_run()
|
D | draw_pt_fetch_shade_pipeline.c | 51 unsigned input_prim; member 101 fpme->input_prim = prim; in fetch_pipeline_prepare() 393 prim_info.prim = prim_type(fpme->input_prim, prim_flags); in fetch_pipeline_run() 421 prim_info.prim = prim_type(fpme->input_prim, prim_flags); in fetch_pipeline_linear_run() 452 prim_info.prim = prim_type(fpme->input_prim, prim_flags); in fetch_pipeline_linear_run_elts()
|
D | draw_pt_fetch_shade_pipeline_llvm.c | 54 unsigned input_prim; member 156 fpme->input_prim = in_prim; in llvm_middle_end_prepare() 508 prim_info.prim = prim_type(fpme->input_prim, prim_flags); in llvm_middle_end_run() 536 prim_info.prim = prim_type(fpme->input_prim, prim_flags); in llvm_middle_end_linear_run() 566 prim_info.prim = prim_type(fpme->input_prim, prim_flags); in llvm_middle_end_linear_run_elts()
|
D | draw_gs.h | 133 const struct draw_prim_info *input_prim,
|