Searched refs:invLen (Results 1 – 1 of 1) sorted by relevance
262 const GLfloat invLen = 1.0F / numPixels; in NAME() local267 span.attrStepX[VARYING_SLOT_POS][3] = (invw1 - invw0) * invLen; in NAME()281 span.attrStepX[attr][c] = da * invLen; in NAME()