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Searched refs:invalidateFramebuffer (Results 1 – 22 of 22) sorted by relevance

/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl169 dst->invalidateFramebuffer = src.invalidateFramebuffer;
DgluCallLogWrapper.inl2402 m_gl.invalidateFramebuffer(target, numAttachments, attachments);
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl145 gl->invalidateFramebuffer = &glInvalidateFramebuffer;
DglwInitES31Direct.inl169 gl->invalidateFramebuffer = &glInvalidateFramebuffer;
DglwInitES32Direct.inl197 gl->invalidateFramebuffer = &glInvalidateFramebuffer;
DglwFunctions.inl323 glInvalidateFramebufferFunc invalidateFramebuffer; variable
DglwInitES30.inl145 gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFramebuff…
DglwInitES31.inl169 gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFramebuff…
DglwInitES32.inl197 gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFramebuff…
DglwInitGL43.inl246 gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFrame…
DglwInitGL44.inl255 gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFrame…
DglwInitGL45.inl319 gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFrame…
DglwImpl.inl2548 gl->invalidateFramebuffer(target, numAttachments, attachments);
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp152 …virtual void invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* atta…
DsglrContextWrapper.cpp371 m_curCtx->invalidateFramebuffer(target, numAttachments, attachments); in glInvalidateFramebuffer()
DsglrContext.hpp140 …virtual void invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachme…
DsglrReferenceContext.hpp703 …virtual void invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachm…
DsglrGLContext.cpp632 void GLContext::invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachm… in invalidateFramebuffer() function in sglr::GLContext
DsglrReferenceContext.cpp3336 void ReferenceContext::invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* … in invalidateFramebuffer() function in sglr::ReferenceContext
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp109 …Functions.fInvalidateFramebuffer = bind_to_member(this, &GrGLTestInterface::invalidateFramebuffer); in GrGLTestInterface()
DGrGLTestInterface.h110 …virtual GrGLvoid invalidateFramebuffer(GrGLenum target, GrGLsizei numAttachments, const GrGLenum … in invalidateFramebuffer() function
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl323 gl->invalidateFramebuffer = glInvalidateFramebuffer;