Searched refs:isDynamicCase (Results 1 – 1 of 1) sorted by relevance
2545 const bool isDynamicCase = isDynamicDescriptorType(m_descriptorType); in testResourceAccess() local2558 …const deUint32 dataOffsetA = ((isDynamicCase) ? (bindTimeOffsets[0]) : 0) + ((m_setViewO… in testResourceAccess()2559 …const deUint32 dataOffsetB = ((isDynamicCase) ? (bindTimeOffsets[1]) : 0) + ((m_setViewO… in testResourceAccess()7874 const bool isDynamicCase = isDynamicDescriptorType(descriptorType); in createShaderAccessBufferTests() local7876 if (isDynamicCase) in createShaderAccessBufferTests()7890 if (isDynamicCase == s_bufferTypes[ndx].isForDynamicCases) in createShaderAccessBufferTests()