Searched refs:isLinked (Results 1 – 17 of 17) sorted by relevance
54 assert(!isLinked()); in finalCheck()73 assert(isLinked()); in getLinkPosition()80 bool isLinked() const { return Position > 0; } in isLinked() function
46 assert(isLinked()); in linkTo()
194 while (L->isLinked()) { in bind()
756 while (L->isLinked()) { in bind()
3849 while (L->isLinked()) { in bind()
543 GLint isLinked; in InitialiseShaders() local544 glGetProgramiv(shaderProgram, GL_LINK_STATUS, &isLinked); in InitialiseShaders()545 if (!isLinked) in InitialiseShaders()
445 GLint isLinked;446 glGetProgramiv(shaderProgram, GL_LINK_STATUS, &isLinked);447 if (!isLinked)
724 if (unhandledInterval.isLinked() && !unhandledInterval.isArgumentInterval()) { in performLinearScan()749 if (instruction.isMove() && instruction.asMove().dest().isLinked()) { in allocateArgumentIntervalsWithSrc()1419 assert !intervals.isLinked() || intervals.isArgumentInterval(); in splitOverlappingInactiveIntervals()1464 if (splitChild.isLinked() && !splitChild.isArgumentInterval()) { in spillOverlappingActiveIntervals()1499 assert !spilled.isLinked() || spilled.isArgumentInterval(); in splitRangesForSpilledInterval()1530 assert !spilled.isLinked() || spilled.isArgumentInterval(); in splitRangesForSpilledConstant()1573 if (other.isLinked()) { in blockLinkedRegisters()1907 argument.isLinked() || in generateArgumentMoves()1929 if (!current.isLinked() || current.getNextConsecutive() != next) { in argumentsAreAlreadyLinked()
112 public boolean isLinked() { in isLinked() method in LiveIntervals
144 assert isLinked(); in replaceLink()157 public boolean isLinked() { in isLinked() method in Value
111 bool isLinked();
2360 if(!programObject->isLinked()) in glGetAttribLocation()2756 *params = programObject->isLinked(); in glGetProgramiv()3203 if(!programObject || !programObject->isLinked()) in glGetnUniformfvEXT()3230 if(!programObject || !programObject->isLinked()) in glGetUniformfv()3263 if(!programObject || !programObject->isLinked()) in glGetnUniformivEXT()3295 if(!programObject || !programObject->isLinked()) in glGetUniformiv()3339 if(!programObject->isLinked()) in glGetUniformLocation()5149 if(program != 0 && !programObject->isLinked()) in glUseProgram()
1947 bool Program::isLinked() in isLinked() function in gl::Program2183 if(!isLinked()) in validate()
2512 if(!programObject->isLinked()) in GetAttribLocation()3175 *params = programObject->isLinked(); in GetProgramiv()3900 if(!programObject->isLinked()) in GetnUniformfvEXT()3934 if(!programObject->isLinked()) in GetUniformfv()3974 if(!programObject->isLinked()) in GetnUniformivEXT()4008 if(!programObject->isLinked()) in GetUniformiv()4047 if(!programObject->isLinked()) in GetUniformLocation()5945 if(program != 0 && !programObject->isLinked()) in UseProgram()
180 bool isLinked() const;
2497 bool Program::isLinked() const in isLinked() function in es2::Program2771 if(isLinked()) in getActiveUniformBlockMaxLength()2880 if(!isLinked()) in validate()
2260 if(!programObject || !programObject->isLinked()) in glGetUniformuiv()2304 if(!programObject->isLinked()) in glGetFragDataLocation()2692 if(!programObject->isLinked()) in glGetUniformIndices()