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Searched refs:isTexture (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp719 GLboolean isTexture; in init()
722 isTexture = glIsTexture(texture); in init()
723 checkBooleans (isTexture, GL_FALSE); in init()
726 isTexture = glIsTexture(texture); in init()
727 checkBooleans (isTexture, GL_FALSE); in init()
730 isTexture = glIsTexture(texture); in init()
731 checkBooleans (isTexture, GL_TRUE); in init()
735 isTexture = glIsTexture(texture); in init()
736 checkBooleans (isTexture, GL_FALSE); in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp1191 GLboolean isTexture; in init()
1194 isTexture = glIsTexture(texture); in init()
1195 checkBooleans (isTexture, GL_FALSE); in init()
1198 isTexture = glIsTexture(texture); in init()
1199 checkBooleans (isTexture, GL_FALSE); in init()
1202 isTexture = glIsTexture(texture); in init()
1203 checkBooleans (isTexture, GL_TRUE); in init()
1207 isTexture = glIsTexture(texture); in init()
1208 checkBooleans (isTexture, GL_FALSE); in init()
/external/llvm/lib/Target/NVPTX/
DNVPTXUtilities.h38 bool isTexture(const llvm::Value &);
DNVPTXGenericToNVVM.cpp86 !llvm::isTexture(*GV) && !llvm::isSurface(*GV) && in runOnModule()
DNVPTXUtilities.cpp130 bool llvm::isTexture(const llvm::Value &val) { in isTexture() function in llvm
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h58 bool IsColorRenderable(GLenum internalformat, GLint clientVersion, bool isTexture);
Dutilities.cpp1043 bool IsColorRenderable(GLenum internalformat, GLint clientVersion, bool isTexture) in IsColorRenderable() argument
1051 return isTexture; in IsColorRenderable()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl93 gl->isTexture = &glIsTexture;
DglwInitES30Direct.inl156 gl->isTexture = &glIsTexture;
DglwInitES20.inl93 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitES31Direct.inl181 gl->isTexture = &glIsTexture;
DglwInitES32Direct.inl210 gl->isTexture = &glIsTexture;
DglwFunctions.inl340 glIsTextureFunc isTexture; variable
DglwInitES30.inl156 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL30.inl152 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL31.inl161 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL32.inl174 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitES31.inl181 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL33.inl186 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitES32.inl210 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL40.inl208 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
DglwInitGL41.inl225 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl181 dst->isTexture = src.isTexture;
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp113 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); in GrGLTestInterface()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl340 gl->isTexture = glIsTexture;

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