Searched refs:is_depth_stencil (Results 1 – 2 of 2) sorted by relevance
393 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit() local433 if (is_depth_stencil) { in intelClearWithBlit()445 if (is_depth_stencil) { in intelClearWithBlit()
795 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_1d_miptrees() local805 if (is_depth_stencil) { in eg_surface_init_1d_miptrees()817 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_2d_miptrees() local828 if (is_depth_stencil) { in eg_surface_init_2d_miptrees()