Searched refs:kTextSkewX_Bit (Results 1 – 2 of 2) sorted by relevance
29 kTextSkewX_Bit = 1 << 1, //!< use this layer's textskewx enumerator
103 if (bits & kTextSkewX_Bit) { in ApplyInfo()294 SkAddFlagToString(str, SkToBool(kTextSkewX_Bit & rec->fInfo.fPaintBits), "TextSkewX", in toString()