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Searched refs:leadingVertexFirst (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DRenderer.hpp66 bool leadingVertexFirst; member
DContext.cpp34 bool leadingVertexFirst = false; // Flat shading uses first vertex, else last variable
DRenderer.cpp49 extern bool leadingVertexFirst; // Flat shading uses first vertex, else last
112 sw::leadingVertexFirst = conventions.leadingVertexFirst; in Renderer()
/external/swiftshader/src/Shader/
DSetupRoutine.cpp27 extern bool leadingVertexFirst;
549 int leadingVertex = leadingVertexFirst ? OFFSET(Triangle,v0) : OFFSET(Triangle,v2); in setupGradient()