Searched refs:linkAndUseProgram (Results 1 – 2 of 2) sorted by relevance
479 bool linkAndUseProgram (deUint32 program) const;1739 bool ShaderCompilerCase::linkAndUseProgram (deUint32 program) const in linkAndUseProgram() function in deqp::gles3::Performance::ShaderCompilerCase1888 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()1944 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()
479 bool linkAndUseProgram (deUint32 program) const;1719 bool ShaderCompilerCase::linkAndUseProgram (deUint32 program) const in linkAndUseProgram() function in deqp::gles2::Performance::ShaderCompilerCase1868 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()1924 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()