Searched refs:lmInv (Results 1 – 1 of 1) sorted by relevance
136 SkMatrix lmInv; in transform_shader() local137 if (lm.invert(&lmInv)) { in transform_shader()138 SkMatrix m = SkMatrix::Concat(SkMatrix::Concat(lmInv, ctm), lm); in transform_shader()