Searched refs:loop_or_rep (Results 1 – 1 of 1) sorted by relevance
499 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member825 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument838 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr()841 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr()853 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()