Searched refs:lp_fragment_shader (Results 1 – 5 of 5) sorted by relevance
42 struct lp_fragment_shader;117 struct lp_fragment_shader *shader;125 struct lp_fragment_shader struct
50 struct lp_fragment_shader;65 struct lp_fragment_shader *fs;
294 struct lp_fragment_shader *shader, in generate_fs_loop()2380 struct lp_fragment_shader *shader, in generate_fragment()2776 struct lp_fragment_shader *shader, in generate_variant()2880 struct lp_fragment_shader *shader; in llvmpipe_create_fs_state()2885 shader = CALLOC_STRUCT(lp_fragment_shader); in llvmpipe_create_fs_state()2979 llvmpipe->fs = (struct lp_fragment_shader *) fs; in llvmpipe_bind_fs_state()3025 struct lp_fragment_shader *shader = fs; in llvmpipe_delete_fs_state()3139 struct lp_fragment_shader *shader, in make_variant_key()3331 struct lp_fragment_shader *shader = lp->fs; in llvmpipe_update_fs()
214 const struct lp_fragment_shader *shader = setup->fs.current.variant->shader; in setup_point_coefficients()
838 struct lp_fragment_shader *fs = lp->fs; in lp_make_setup_variant_key()