Home
last modified time | relevance | path

Searched refs:lp_scene (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene.h128 struct lp_scene { struct
185 struct lp_scene *lp_scene_create(struct pipe_context *pipe); argument
187 void lp_scene_destroy(struct lp_scene *scene);
189 boolean lp_scene_is_empty(struct lp_scene *scene );
190 boolean lp_scene_is_oom(struct lp_scene *scene );
193 struct data_block *lp_scene_new_data_block( struct lp_scene *scene );
195 struct cmd_block *lp_scene_new_cmd_block( struct lp_scene *scene,
198 boolean lp_scene_add_resource_reference(struct lp_scene *scene,
202 boolean lp_scene_is_resource_referenced(const struct lp_scene *scene,
211 lp_scene_alloc( struct lp_scene *scene, unsigned size) in lp_scene_alloc()
[all …]
Dlp_scene.c53 struct lp_scene *
56 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create()
90 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy()
105 lp_scene_is_empty(struct lp_scene *scene ) in lp_scene_is_empty()
126 lp_scene_is_oom(struct lp_scene *scene) in lp_scene_is_oom()
136 lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y) in lp_scene_bin_reset()
150 lp_scene_begin_rasterization(struct lp_scene *scene) in lp_scene_begin_rasterization()
210 lp_scene_end_rasterization(struct lp_scene *scene ) in lp_scene_end_rasterization()
309 lp_scene_new_cmd_block( struct lp_scene *scene, in lp_scene_new_cmd_block()
331 lp_scene_new_data_block( struct lp_scene *scene ) in lp_scene_new_data_block()
[all …]
Dlp_scene_queue.h35 struct lp_scene;
44 struct lp_scene *
48 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene);
Dlp_rast.h46 struct lp_scene;
167 struct lp_scene *scene );
310 lp_debug_bins( struct lp_scene *scene );
312 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene );
314 lp_debug_draw_bins_by_coverage( struct lp_scene *scene );
Dlp_scene_queue.c45 struct lp_scene *scene;
89 struct lp_scene *
110 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene) in lp_scene_enqueue()
Dlp_setup_context.h91 struct lp_scene *scenes[MAX_SCENES]; /**< all the scenes */
92 struct lp_scene *scene; /**< current scene being built */
212 lp_setup_alloc_triangle(struct lp_scene *scene,
Dlp_rast_debug.c330 lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y ) in lp_scene_bin_size()
332 struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y); in lp_scene_bin_size()
345 lp_debug_draw_bins_by_coverage( struct lp_scene *scene ) in lp_debug_draw_bins_by_coverage()
409 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ) in lp_debug_draw_bins_by_cmd_length()
426 lp_debug_bins( struct lp_scene *scene ) in lp_debug_bins()
DMakefile.sources38 lp_scene.c \
39 lp_scene.h \
Dlp_rast.c65 struct lp_scene *scene ) in lp_rast_begin()
96 struct lp_scene *scene = task->scene; in lp_rast_tile_begin()
135 const struct lp_scene *scene = task->scene; in lp_rast_clear_color()
181 const struct lp_scene *scene = task->scene; in lp_rast_clear_zstencil()
297 const struct lp_scene *scene = task->scene; in lp_rast_shade_tile()
404 const struct lp_scene *scene = task->scene; in lp_rast_shade_quads_mask()
664 struct lp_scene *scene) in rasterize_scene()
721 struct lp_scene *scene) in lp_rast_queue_scene()
Dlp_rast_priv.h87 struct lp_scene *scene;
124 struct lp_scene *curr_scene;
230 const struct lp_scene *scene = task->scene; in lp_rast_shade_quads_all()
Dlp_setup.c154 struct lp_scene *scene = setup->scene; in lp_setup_rasterize_scene()
195 struct lp_scene *scene = setup->scene; in begin_binning()
429 struct lp_scene *scene = setup->scene; in lp_setup_try_clear_color_buffer()
505 struct lp_scene *scene = setup->scene; in lp_setup_try_clear_zs()
1012 struct lp_scene *scene = setup->scene; in try_update_scene_state()
1288 struct lp_scene *scene = setup->scenes[i]; in lp_setup_destroy()
Dlp_setup_tri.c88 lp_setup_alloc_triangle(struct lp_scene *scene, in lp_setup_alloc_triangle()
222 struct lp_scene *scene = setup->scene; in lp_setup_whole_tile()
275 struct lp_scene *scene = setup->scene; in do_triangle_ccw()
759 struct lp_scene *scene = setup->scene; in lp_setup_bin_triangle()
Dlp_setup_point.c343 struct lp_scene *scene = setup->scene; in try_setup_point()
Dlp_setup_line.c285 struct lp_scene *scene = setup->scene; in try_setup_line()