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Searched refs:lp_scene_alloc (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene.c312 struct cmd_block *block = lp_scene_alloc(scene, sizeof(struct cmd_block)); in lp_scene_new_cmd_block()
404 *last = lp_scene_alloc(scene, sizeof *ref); in lp_scene_add_resource_reference()
Dlp_setup.c229 lp_scene_alloc(scene, sizeof(struct lp_rast_clear_rb)); in begin_binning()
1027 lp_scene_alloc(scene, sizeof setup->viewports); in try_update_scene_state()
1106 stored = lp_scene_alloc(scene, current_size); in try_update_scene_state()
1147 stored = (struct lp_rast_state *) lp_scene_alloc(scene, sizeof *stored); in try_update_scene_state()
Dlp_scene.h211 lp_scene_alloc( struct lp_scene *scene, unsigned size) in lp_scene_alloc() function