Searched refs:mGameFrameDelta (Results 1 – 1 of 1) sorted by relevance
28 private float mGameFrameDelta; field in TimeSystem48 mGameFrameDelta = 0.0f; in reset()64 mGameFrameDelta = 0.0f; in update()90 mGameFrameDelta = (timeDelta * scale); in update()105 return mGameFrameDelta; in getFrameDelta()