Searched refs:mInv (Results 1 – 1 of 1) sorted by relevance
272 GLfloat u[3], two_nu, rx, ry, rz, m, mInv; in compute_texgen() local281 mInv = 0.5F * (1.0f / sqrtf(m)); in compute_texgen()283 mInv = 0.0F; in compute_texgen()294 texcoord[0] = rx * mInv + 0.5F; in compute_texgen()317 texcoord[1] = ry * mInv + 0.5F; in compute_texgen()