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Searched refs:mShaderMap (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DResourceManager.cpp45 while(!mShaderMap.empty()) in ~ResourceManager()
47 deleteShader(mShaderMap.begin()->first); in ~ResourceManager()
96 while (mShaderMap.find(handle) != mShaderMap.end()) in createShader()
103 mShaderMap[handle] = new VertexShader(this, handle); in createShader()
107 mShaderMap[handle] = new FragmentShader(this, handle); in createShader()
176 ShaderMap::iterator shaderObject = mShaderMap.find(shader); in deleteShader()
178 if(shaderObject != mShaderMap.end()) in deleteShader()
184 mShaderMap.erase(shaderObject); in deleteShader()
252 ShaderMap::iterator shader = mShaderMap.find(handle); in getShader()
254 if(shader == mShaderMap.end()) in getShader()
DResourceManager.h89 ShaderMap mShaderMap; variable