Searched refs:mTexture (Results 1 – 4 of 4) sorted by relevance
27 private Texture mTexture; field in FadeDrawableComponent47 mTexture = null; in reset()108 if (mTexture != null) { in update()115 bitmap.resize((int)mTexture.width, (int)mTexture.height); in update()120 bitmap.setTexture(mTexture); in update()150 mTexture = texture; in setTexture()
27 private Texture mTexture; field in DrawableBitmap37 mTexture = texture; in DrawableBitmap()48 mTexture = null; in reset()102 final Texture texture = mTexture; in draw()207 mTexture = texture; in setTexture()212 return mTexture; in getTexture()
32 private Texture mTexture; field in ScrollerComponent66 mTexture = null; in reset()85 mTexture = texture; in setUseTexture()99 background.setTexture(mTexture); in update()
30 private Texture mTexture; field in TiledVertexGrid46 mTexture = texture; in TiledVertexGrid()64 final Texture texture = mTexture; in generateGrid()133 if (!mGenerated && world != null && gl != null && mTexture != null) { in draw()159 final Texture texture = mTexture; in draw()