Searched refs:m_bTexturesSet (Results 1 – 3 of 3) sorted by relevance
104 …lay(ePVRTPrint3DLogoNone), m_pwFacesFont(NULL), m_pPrint3dVtx(NULL), m_bTexturesSet(false), m_pVtx… in CPVRTPrint3D()414 if (m_bTexturesSet) in SetTextures()472 m_bTexturesSet = true; in SetTextures()496 if (!m_bTexturesSet) in Print3D()
425 bool m_bTexturesSet; variable
210 if (!m_bTexturesSet) return; in ReleaseTextures()219 m_bTexturesSet = false; in ReleaseTextures()