Searched refs:m_nTriLimit (Results 1 – 1 of 1) sorted by relevance
115 int m_nTriLimit; // Maximum number of triangles a block can contain member in CObject170 int m_nTriLimit; // Maximum number of triangles a block can contain member227 int m_nTriLimit; // Maximum number of triangles a block can contain member in CBlock285 m_nTriLimit = nTriLimit; in CObject()652 m_nTriLimit = nTriLimit; in Init()793 return (m_nVtxLimit - nVtxNum) < 3 || nTriNum == m_nTriLimit; in IsFull()839 _ASSERT(nTriNum < m_nTriLimit); in AddTriangleCheckDup()860 _ASSERT(nEdgNum < 3*m_nTriLimit); in AddEdgeCheckDup()878 _ASSERT(nTriNum < m_nTriLimit); in AddTriangle()1024 m_nTriLimit = nBufferTriLimit; in CBlock()[all …]