Searched refs:m_numSyncs (Results 1 – 1 of 1) sorted by relevance
71 int m_numSyncs; member in deqp::gles3::Stress::FenceSyncCase83 , m_numSyncs (numSyncs) in FenceSyncCase()180 generateVertices (vertices, m_numSyncs, m_rnd); in iterate()182 m_syncObjects.resize (m_numSyncs); in iterate()187 …log << TestLog::Message << "// NOT LOGGED: " << m_numSyncs << " glDrawArrays and glFenceSync calls… in iterate()189 for (int i = 0; i < m_numSyncs; i++) in iterate()204 …log << TestLog::Message << "// NOT LOGGED: " << m_numSyncs << " glWaitSync calls done here." << Te… in iterate()206 …log << TestLog::Message << "// NOT LOGGED: " << m_numSyncs << " glClientWaitSync calls done here."… in iterate()208 for (int i = 0; i < m_numSyncs; i++) in iterate()238 …log << TestLog::Message << "// NOT LOGGED: " << m_numSyncs << " glDeleteSync calls done here." << … in iterate()