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Searched refs:m_resolveFboTexture (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp81 , m_resolveFboTexture (0) in MultisampleRenderCase()
248 gl.genTextures(1, &m_resolveFboTexture); in init()
249 gl.bindTexture(GL_TEXTURE_2D, m_resolveFboTexture); in init()
257 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_resolveFboTexture, … in init()
347 if (m_resolveFboTexture) in deinit()
349 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_resolveFboTexture); in deinit()
350 m_resolveFboTexture = 0; in deinit()
Des31fMultisampleShaderRenderCase.hpp122 deUint32 m_resolveFboTexture; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase